AI Insights · Timothy · January 2023
Top 5 Educational Games on Android in the Middle East Q4 2022
Explore the performance of the top 5 educational games on Android in the Middle East during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 educational games on Android in the Middle East showcased diverse performance trends in downloads, revenue, and active users. Here’s a detailed look at each app's metrics:
Times Table - Learn Math from BrainSoft Apps saw a notable increase in weekly downloads, starting from around 6K in late September and peaking at 20K in the last week of December. The app's weekly revenue also showed a gradual rise, reaching up to $6 in late November. Active users grew consistently, with numbers climbing from approximately 19K in late September to nearly 49K by the end of December.
Bebek Game: Kids Games, published by MJ+, maintained a stable download rate throughout the quarter, averaging around 12K per week. Revenue exhibited sporadic spikes, notably reaching $13 in late November. Weekly active users saw a slight fluctuation but remained relatively steady, hovering around 27K by the end of December.
Minecraft Education by Mojang experienced a varied download trend, starting at 9.5K in late September, dipping mid-quarter, and then slightly recovering to around 7K in late December. Active users followed a similar pattern, with numbers peaking at nearly 20K in late November before stabilizing at around 16K by quarter’s end.
Masha and the Bear Educational from DTC Lab had a significant surge in weekly downloads, peaking at nearly 25K in mid-November. However, revenue remained minimal, showing only a few spikes. Active users saw impressive growth, particularly in mid-November, where numbers soared to over 80K before settling at around 40K by the end of December.
Buddy.ai: Fun Learning Games, developed by AI Buddy Inc., exhibited a remarkable rise in weekly downloads, especially in December, where numbers peaked at over 18K. Revenue followed a similar upward trend, reaching up to $768 in late November. Active users also increased substantially, peaking at over 20K in mid-December before slightly declining to around 11K by the end of the quarter.
These insights, derived from Sensor Tower, provide a comprehensive overview of the performance of these top educational games in the Middle East for Q4 2022. For more detailed analytics and insights, visit Sensor Tower.